Sure, sometimes fights take far too long, but it’s still quite impressive for a Game Boy Advance game. Like many others, I got sucked into its futuristic world and addictive gameplay of upgrading weapons to shoot down waves of aliens. In the Visual Boy Advanced programs you get 10, they can save at any point in any game and load the game from that “state”.So lately I’ve been hooked on a little game called Destiny. Save State – The emulators save function. Quick note for those who don’t know the difference between a battery save and a save state:īattery Save – The in game save, for when you save at a save point in a game, it saves and you can load next time like normal. There, your battery saves should be working now. Change the SaveType to Flash and Flash 64bit for both options Pull down the menu Options>Emulator>SaveType So, I guess to help those as dim a I, here is how to fix the save issue. sav file and not the save state files as well. I did need to do the Options>Emulator>SaveType and change the save type for the game to Flash 64bit, but I did not realize (stupid of me) that I needed to delete all the old saves first. Post navigation ← Mecha Damashii on SRWJ It’s over →Ĭrap, ignore what I just posted. This entry was posted in SRW J, Translations on Decemby Kingcom. Those aren’t my projects! But everything SRW-related - or any other projects of mine that may show up in the near future - are completely fair game. I can’t really speak about Oriental Blue, or Xenosaga I & II, or so on and so forth. Reports of typos, glitches, and other assorted weirdness are welcome, but feel free to ask any other questions that may come to mind, and I’ll do my best to answer them. Or just me, at is a twitter account created specifically for any Super Robot Wars-related questions you may have while playing the patch. Now that SRWJ is out, I figured it might be a good idea to set up a direct avenue of communication between everyone playing the game and ourselves. And without further ado, enjoy the game and the translation! Be sure to read the included Readme file, too. Reports of wrong names can be filed here. It feels great to have finished this old stuff now! I’d like to thank everyone everyone involved, especially Deets, without whom this translation would look nothing like it does now. This is my second completed translation after Tales of Innocence, but actually the first I started. It has been quite the long ride, but I have to say that the final result is pretty satisfying. What? Christmas is over, and we all fooled you just to laugh behind your backs? Well, Christmas shouldn’t be abused to play games featuring lots of giant robots, right? Despite all that, I’m now proud to announce the completion of Super Robot Wars J!
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